
ABOUT
Creative ambitions
Anton Rondin is a Skövde and Stockholm based composer working with music in a multidisciplinary sense.
Possessing knowledge from originally crafted video game soundtracks to working with orchestrated music with live musicians.
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Let's grab a coffee!

SKILLS
14+ years of experience of music
Multi-instrumentalist
Experienced Logic Pro X user
Deep knowledge within compositions and orchestral programming
Owner of realistic third party plugins
FMOD and Unity knowledge
Licensed Wwise user
Experience with adaptive music made with C# programming
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CV
Music and games
LIVE MUSICIAN AND PRODUCER
Full time live musician during certain periods. Experience with live tv performances, musicals, coverband gigs and performances with industry working artists.
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Producing includes music for commercials (The Shop Los Angeles), WebTV (Ica Web commercials), tailored music for choreographed dance projects etc..
VIDEO GAMES
Experience composing music and implementing sound for videos games.
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Games included:
Troll Hunters, 2019 (SAE in collaboration with Forsbergs Skola)
3D, third person horror game. (Sound Design and implementation with others)
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Ogbo's Awakening, 2021 (Skövde Högskola)
First person amnesia style game with a fantasy-setting (Music)
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Path Of Healing, 2022 (Skövde Högskola)
2D Fantasy exploration game with turnbased combat. (Music and implementation in Unity, C#)
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Spite Of Knight Odin, 2022 (The Game Assembly, Stockholm)
Game in the style of Diablo with a norse mythology setting. (Music and sound design)
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Champ The Chimp's Banana Garden (Global Game Jam 2023)
Couch co-op party game based on the 2023 GGJ theme "roots". (Music and sound design)
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B.L.O.O.M, 2023 (The Game Assembly, Stockholm)
First person stealth and shooter game. Sci-fi setting in space with inspiration from the game "Portal". (Music and sound design)
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EDUCATION
SAE Interactive music and sound design, 2018 -2019
6 months course including implementation via FMOD and Wwise.
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Högskolan i Skövde, 2020-2023
Currently studying the bachelor degree program, Dataspelsutveckling-MUSIK at HiS. (Studies is finished June 2023)